Hi,
The program runs perfectly fine under the Corona Emulator but fails when built via the native scripts.
Note: the native built does not extend anything. it’s just the assets put in the Corona folder and built as is.
I get the following errors that seems to stop at the first fade in animation:
03-28 13:31:21.141: I/Corona(3082): Lua Runtime Error: lua_pcall failed with status: 2, error message is: ?:0: attempt to call field ‘easeLineal’ (a nil value)
The error repeats itself several time and then stop (certainly for as long as the animation?).
Anyone has a clue on what could be the meaning of this error message and how to solve it?