Corona launch screen displays with problem

Hi.

I have a problem with Corona launch screen.

Every time when i start my app on iOS device, i see black screen about 5 seconds, then launch screen with Corona logo is showing about 0.5 second and then my app starts.

When i try to start this app on Android, it work’s fine (i see Corona Logo all time, while app is loading)

What can i do?

Can you post your build.settings please?

Also what device / iOS version are you testing on?

What version of Corona SDK are you using?

build.settings

settings = { orientation = { default = "portrait", }, android = { googlePlayGamesAppId = "60167588125", versionCode = "6", versionName = "1.0", usesPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.GET\_ACCOUNTS", "android.permission.RECEIVE\_BOOT\_COMPLETED", "com.google.android.c2dm.permission.RECEIVE", "com.android.vending.CHECK\_LICENSE", "android.permission.WRITE\_EXTERNAL\_STORAGE" }, }, plugins = { ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { android = true, iphone=true, ["iphone-sim"]=true } }, ["plugin.chartboost"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } }, ["CoronaProvider.native.popup.activity"] = { publisherId = "com.coronalabs" }, ["CoronaProvider.analytics.flurry"] = { -- required publisherId = "com.coronalabs", }, --[[["CoronaProvider.gameNetwork.google"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true }, },]] ["CoronaProvider.gameNetwork.apple"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, ["iphone-sim"]=true }, }, }, iphone = { plist = { NSAppTransportSecurity = { NSAllowsArbitraryLoads=true }, NSLocationAlwaysUsageDescription = { "" }, NSLocationWhenInUseUsageDescription = { "" }, CFBundleIconFile = "Icon.png", CFBundleVersion = "1.0.1", CFBundleIconFiles = { "Icon.png", "Icon-60.png", "Icon-72.png", "Icon-72@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", "Icon@2x.png", "Icon-60@2x.png", "Icon-76.png", "Icon-76@2x.png", }, CFBundleIdentifier = "com.zeebagames.turntheround", ["UIInterfaceOrientation~iphone"] = "UIInterfaceOrientationLandscapeRight", ["UISupportedInterfaceOrientations~iphone"] = { "UIInterfaceOrientationLandscapeRight", "UIInterfaceOrientationLandscapeLeft"}, ["UIInterfaceOrientation~ipad"] = "UIInterfaceOrientationLandscapeRight", ["UISupportedInterfaceOrientations~ipad"] = { "UIInterfaceOrientationLandscapeRight", "UIInterfaceOrientationLandscapeLeft"}, UIStatusBarHidden = true, UIPrerenderedIcon = true, UIApplicationExitsOnSuspend = false }} }

Device - iPod Touch 5

iOS 9.3.5

CoronaSDK 2961

On iOS, without configuring iOS launch images, you will get a black screen until iOS loads the app. Our splash screen can’t show until we are loaded. If your app is taking a long time to load, you probably want to use Apple’s launch image system and turn off our splash screen or let our splash screen be second. See:

https://docs.coronalabs.com/guide/distribution/buildSettings/index.html#launchimage

Rob

Thank you, Rob!

It works fine.

How i can increase the duration of your splash screen? It shows really less then one second.

It should be showing for about 2-3 seconds. If something is really slow to load, it could be impacting the duration.

What device are you testing on?

What OS is on the device?

Rob

Device - iPod Touch 5 iOS 9.3.5 CoronaSDK 2961

Can you post your build.settings please?

Also what device / iOS version are you testing on?

What version of Corona SDK are you using?

build.settings

settings = { orientation = { default = "portrait", }, android = { googlePlayGamesAppId = "60167588125", versionCode = "6", versionName = "1.0", usesPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.GET\_ACCOUNTS", "android.permission.RECEIVE\_BOOT\_COMPLETED", "com.google.android.c2dm.permission.RECEIVE", "com.android.vending.CHECK\_LICENSE", "android.permission.WRITE\_EXTERNAL\_STORAGE" }, }, plugins = { ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { android = true, iphone=true, ["iphone-sim"]=true } }, ["plugin.chartboost"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } }, ["CoronaProvider.native.popup.activity"] = { publisherId = "com.coronalabs" }, ["CoronaProvider.analytics.flurry"] = { -- required publisherId = "com.coronalabs", }, --[[["CoronaProvider.gameNetwork.google"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true }, },]] ["CoronaProvider.gameNetwork.apple"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, ["iphone-sim"]=true }, }, }, iphone = { plist = { NSAppTransportSecurity = { NSAllowsArbitraryLoads=true }, NSLocationAlwaysUsageDescription = { "" }, NSLocationWhenInUseUsageDescription = { "" }, CFBundleIconFile = "Icon.png", CFBundleVersion = "1.0.1", CFBundleIconFiles = { "Icon.png", "Icon-60.png", "Icon-72.png", "Icon-72@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", "Icon@2x.png", "Icon-60@2x.png", "Icon-76.png", "Icon-76@2x.png", }, CFBundleIdentifier = "com.zeebagames.turntheround", ["UIInterfaceOrientation~iphone"] = "UIInterfaceOrientationLandscapeRight", ["UISupportedInterfaceOrientations~iphone"] = { "UIInterfaceOrientationLandscapeRight", "UIInterfaceOrientationLandscapeLeft"}, ["UIInterfaceOrientation~ipad"] = "UIInterfaceOrientationLandscapeRight", ["UISupportedInterfaceOrientations~ipad"] = { "UIInterfaceOrientationLandscapeRight", "UIInterfaceOrientationLandscapeLeft"}, UIStatusBarHidden = true, UIPrerenderedIcon = true, UIApplicationExitsOnSuspend = false }} }

Device - iPod Touch 5

iOS 9.3.5

CoronaSDK 2961

On iOS, without configuring iOS launch images, you will get a black screen until iOS loads the app. Our splash screen can’t show until we are loaded. If your app is taking a long time to load, you probably want to use Apple’s launch image system and turn off our splash screen or let our splash screen be second. See:

https://docs.coronalabs.com/guide/distribution/buildSettings/index.html#launchimage

Rob

Thank you, Rob!

It works fine.

How i can increase the duration of your splash screen? It shows really less then one second.

It should be showing for about 2-3 seconds. If something is really slow to load, it could be impacting the duration.

What device are you testing on?

What OS is on the device?

Rob

Device - iPod Touch 5 iOS 9.3.5 CoronaSDK 2961