Corona Level Editor

Hello I would like to ask about corona level editor …

Are there any to recomend ??

I know that there is Corona Composer - it is simple and and enough for simple scene but what with

Corona Level editor that i found on youtube ???

https://www.youtube.com/results?search_query=corona+sdk+level+editor

Greeting Przemek

@przelewelo, I highly recommend Level Director. It has been around for several years but just a couple weeks ago the developer introduced a significantly new version dubbed “Level Director X”. Before “X”, Level Director only supported Windows. It now supports both Windows and OSX. It works only for Corona and can be used to create your levels, export them, and then load them in your Corona game. It’s even configurable so that you can quickly edit the level in the designer and then click a button in the designer to run your game with the level you are editing, without the export step. Below are links for more info:

http://www.retrofitproductions.com/level-director-x/

http://www.retrofitproductions.com/2015/09/30/getting-started/

I ran into a couple of problems with one of the first versions of X but the developer addressed my issues in the forum here:

https://forums.coronalabs.com/topic/62109-finishing-touches-on-level-director-x/

https://forums.coronalabs.com/topic/62107-error-running-scroller-example-on-windows-using-level-director-x-101/

Also, this topic has been addressed in the forum before. In fact, my comment here is almost completely copied and pasted from another forum topic. In the future, I recommend performing a forum search before posting a new topic. There is a lot of great content in these forums. :slight_smile:

@przelewelo

It’s no secret that I’m working on some tools for Corona game development, but visual editors are later in my game plan.  To that end, I would suggest you try Level Directory X Free and if you like it, buy a copy.  As of today, the price is $19.99 and that is a steal if you find it helps you out.

PS - I mentioned this tool on a recent Corona Geek Hangout and it may have seems as if I view them as a competitor, but in fact I really think you should use what you are most comfortable with.  i.e. Find the tools that fit your workflow and make games.

Thank you @roaminggamer and @jerejigga for fast answer.

I will check it out.

@przelewelo, I highly recommend Level Director. It has been around for several years but just a couple weeks ago the developer introduced a significantly new version dubbed “Level Director X”. Before “X”, Level Director only supported Windows. It now supports both Windows and OSX. It works only for Corona and can be used to create your levels, export them, and then load them in your Corona game. It’s even configurable so that you can quickly edit the level in the designer and then click a button in the designer to run your game with the level you are editing, without the export step. Below are links for more info:

http://www.retrofitproductions.com/level-director-x/

http://www.retrofitproductions.com/2015/09/30/getting-started/

I ran into a couple of problems with one of the first versions of X but the developer addressed my issues in the forum here:

https://forums.coronalabs.com/topic/62109-finishing-touches-on-level-director-x/

https://forums.coronalabs.com/topic/62107-error-running-scroller-example-on-windows-using-level-director-x-101/

Also, this topic has been addressed in the forum before. In fact, my comment here is almost completely copied and pasted from another forum topic. In the future, I recommend performing a forum search before posting a new topic. There is a lot of great content in these forums. :slight_smile:

@przelewelo

It’s no secret that I’m working on some tools for Corona game development, but visual editors are later in my game plan.  To that end, I would suggest you try Level Directory X Free and if you like it, buy a copy.  As of today, the price is $19.99 and that is a steal if you find it helps you out.

PS - I mentioned this tool on a recent Corona Geek Hangout and it may have seems as if I view them as a competitor, but in fact I really think you should use what you are most comfortable with.  i.e. Find the tools that fit your workflow and make games.

Thank you @roaminggamer and @jerejigga for fast answer.

I will check it out.