Corona Native (importing plugins) Android

Hello. So new Corona Native came out and I am wondering how can I import plugins that were previously in build.settings like: plugin.facebook.v4, plugin.openssl or plugin.CoronaSplashControl.

I found this old topic https://forums.coronalabs.com/topic/53286-about-corona-enterprise-plugins-configuration/

If I have to add plugins manually then where can I actually get those, because Corona Enterprise section is locked (because I don’t have the license obviously) and there are no plugins in regular Corona section.

Same issue on iOS here. I can not find any documentation how to use the standard plugins like Flurry and others.

Xcode is missing the plugin during runtime. I thought it might get downloaded during compile. But no luck.

For iOS try running “Download Plugins” target before running app target and it should work.

For Android we have to wait for somebody to answer.

Thank you. Found that target in the sample project. I am working on an old Enterprise project and trying to migrate that to the latest version. Somehow I have to get that target to my old project. 

Corona docs really suck.

I have to migrate one project too. Did it on iOS just fine but on Android there are no plugins available to download from Corona tab in daily builds.

@aexol, did you get my email?

For iOS, you will need to get today’s daily build (3103 or later) to be able to download plugins. Open your app project in Xcode. From the top Menu do  Products->Scheme and choose “Download Plugins”

Then hit the Play button (build and run right pointing triangle).

This will read your build.settings and download any plugin files to a place where native builds can find them.

Then select your App’s scheme by clicking this button:

and then pick your app:

And now you can build your app and plugins will be included. Again, you need 3103 or later.

For Android, stay tuned!

Rob

It may be a good idea to add this to docs.

Got your email. Thank you.

Hi, I have an app I wrote in Corona that I’d love to add some functions to that I’d have to write in native Java for Android.  This app currently uses many plugins that I purchased though (all referenced in the build.settings). So the app definitely can’t use Corona Native until instructions come out on how to use plugins with Corona Native and Android (and a new daily build that allows for it like was done for iOS with build 3103) is that correct?  

I know you mentioned stay tuned, would it possibly be in the next week or two? I’m real excited to start using Corona Native features but I mostly build for Android.

Also, are there plans soon for Corona Native with Windows?

Same issue on iOS here. I can not find any documentation how to use the standard plugins like Flurry and others.

Xcode is missing the plugin during runtime. I thought it might get downloaded during compile. But no luck.

For iOS try running “Download Plugins” target before running app target and it should work.

For Android we have to wait for somebody to answer.

Thank you. Found that target in the sample project. I am working on an old Enterprise project and trying to migrate that to the latest version. Somehow I have to get that target to my old project. 

Corona docs really suck.

I have to migrate one project too. Did it on iOS just fine but on Android there are no plugins available to download from Corona tab in daily builds.

@aexol, did you get my email?

For iOS, you will need to get today’s daily build (3103 or later) to be able to download plugins. Open your app project in Xcode. From the top Menu do  Products->Scheme and choose “Download Plugins”

Then hit the Play button (build and run right pointing triangle).

This will read your build.settings and download any plugin files to a place where native builds can find them.

Then select your App’s scheme by clicking this button:

and then pick your app:

And now you can build your app and plugins will be included. Again, you need 3103 or later.

For Android, stay tuned!

Rob

It may be a good idea to add this to docs.

Got your email. Thank you.

Hi, I have an app I wrote in Corona that I’d love to add some functions to that I’d have to write in native Java for Android.  This app currently uses many plugins that I purchased though (all referenced in the build.settings). So the app definitely can’t use Corona Native until instructions come out on how to use plugins with Corona Native and Android (and a new daily build that allows for it like was done for iOS with build 3103) is that correct?  

I know you mentioned stay tuned, would it possibly be in the next week or two? I’m real excited to start using Corona Native features but I mostly build for Android.

Also, are there plans soon for Corona Native with Windows?