Corona not (or only slowly) compiling apps when on slow connections?

I’m usually working from net cafes, often with slow or lacking internet connections, and it seems the speed of Corona building my app depends on the internet connection speed. Is that true, and if so, is there any way the authentication (if that’s what it is) could be limited in how often it is needed? So that, for instance, I’d still be able to continue my programming project even if the net connection breaks down for a day or so. This would greatly help my projects.

If slow connections are not what causes slow builds, then I would like to know, why does an app sometimes not or only slowly build, and what can I do about it?

Thanks! [import]uid: 10284 topic_id: 4670 reply_id: 304670[/import]

By now it’s taking a minute or two to compile, even when I’m on a fast connection, and it’s still a very simple game I’m prototyping. Does anyone know what might be causing these lags? FWIW, I’m connecting my Win-PC to my Mac using a USB cable.

Thanks for any help. [import]uid: 10284 topic_id: 4670 reply_id: 14923[/import]

Guess I was wrongly suspecting the slow internet connection to be the problem – the problems seems to have been the semi-slow USB connection in combination with my sound folder. When removing the sound folder from the app and disabling the sound caching, it builds fast again. [import]uid: 10284 topic_id: 4670 reply_id: 14924[/import]