Hi folks. I just released version 1.0 of my ‘Particle Editor’.
https://www.youtube.com/watch?v=fL7BOUAwiL8&feature=youtu.be&hd=1
This tool is my response to the recent Corona update, wherein you create Corona SDK emitters by importing the output of Particle Designer 2. Actually, it is my response to a gap.
Some have complained because they are Windows users and ‘PD 2’ is only for OS X.
I am a Windows user (for the most part) and wanted a tool I could use on my primary machine.
So, I created this tool.
It can be run on the Windows and OS X simulators as well as on your devices.
It comes in a portrait and landscape (best run as OUYA 720 or GameStick 720) flavor.
The portrait version c an be build and uploaded to your personal devices (iPads and Android tablets are best). You can e-mail emitters and particles to yourself and others as attachments.
You can now create particle emitters while on any machine or even on the road.
It comes in a two editions:
- Personal - GumRoad: https://gumroad.com/l/itXn ; PayPal: https://sellfy.com/p/bWcY/
- Team (4-seats) - GumRoad: https://gumroad.com/l/PAXf ; PayPal: https://sellfy.com/p/de2T/
NOTE! - PayPal versions are coming soon (about an hour).
Includes free copy pexTools for a limited time!
Note: I’m still on the fence if it is better to call this a ‘Particle Editor’ or an ‘Emitter Editor’. Like other tools, most of the editing is on the emitter properties, but hey I guess it’s “Six of one, Half-dozen of another.”
PS - The video shows this, but till my tutorial videos come out, be aware that the simulator ‘sends’ emitter definitions and particles to the temporary directory under the ‘sandbox’.