Corona Pro Plugins

I agree. Every other leading game engines are providing a marketplace: Unity3D and Lanica/Platino (with a former Corona founder in the team).

+1 the biggest thing holding Corona back is the lack of marketplace for people to create plugins etc.

Just started working on plugin for Parse. It’s nontrivial for sure. I hope we can get a marketplace soon b/c I’m not interested in giving this away for free :slight_smile:

best,

Jen

Fully agree on all that is said here. The plugin market is a huge growth potential for both Corona Labs and its customers. This is a perfect example of a win-win outcome. Not sure why it has not happened so far but I sure hope it happens soon. 

Let me see where we are on this.

Rob

+1

It was suppose to be released over a year ago, but I believe it is no longer “in the plan” for some reason.  Lack of third party services is a big issue for Corona and not an issue for any other SDK as they already have one.

This time last year, our goal was go to get Corona plugin enabled.  We did that.  The plugin system was put in place.  We can add 3rd party plugins in fairly easily and we’ve deployed quite a few.   What we don’t have in place is a Market place where you can sell your plugins yet.  I know it’s still on our agenda to do and we are working on it.  Its not going as fast as we would like.  I’ve asked the team for an update, but it is the weekend and I don’t expect an answer until next week.

Rob

+1 

I don’t have the expertise to build plugins so Enterprise is not even an option for me.  But I would gladly pay for extra functionality (like Tapjoy) via a Plugin marketplace.  A marketplace seems like such a win-win-win scenario that has the potential to increase Corona users on all tiers I’m surprised to hear it has been relegated to a back burner.  

On a side note, it would be nice to get some info as to what actually is on the front burner.  Communication from the Lab on this front has been pretty silent lately.  Apparently, even some Staff aren’t always clued in :wink:

Thanks for all the support guys.

@Rob To get started we would at least like to see a way for Enterprise users to actually make their plugins available for other tiers. Marketplace could come later, and it can even be just a forum where users can advertise/contact other people.

+1000 This would be awesome to have.

Surely a thriving marketplace with the right monetization strategy is a win-win for all?

As others have said I’m sure some developers with the right knowledge would look at the Enterprise license as a commercial strategy - as there would be plenty of developers willing to buy these plug-ins.

If Corona Labs can develop a solid infrastructure they can benefit by taking a slice; plug-in developers win by selling their code - and Corona’s base developers will grow by being enticed by the extra functionality that is on offer. The more consumers (base developers buying plug-ins) the better the overall economy, which benefits all.

OK so that’s a simple observation based on GCSE Business Studies - but I’d be interested to hear why that type of setup wouldn’t work? I can’t believe that CL fears it will cannibalise Enterprise sales…

SegaBoy - We don’t fear cannibalization of Enterprise sales, or anything along those lines. As I said earlier in this thread (I think): we want to do this, and we agree with everyone here that a plugin marketplace is a good idea. It is just a matter of prioritization and resource constraints. Everything else being equal, I’d love to have it in place tomorrow - but that’s not always possible.

And this is where many of us, the current paying customers, would beg to differ. Where CL chooses to expend its resources often does not support the needs of its lifeline. In the past year that the plugin marketplace has been promised and discussed many new features and changes have been introduced. I can safely say that I have yet to use or need any of them. However, I could have used many plugins which are out there in their developers hands had the plugin market materialized. The question ultimately comes down to how CL makes prioritization decisions… 

Ksan - yes, indeed. We’ve had this discussion before :slight_smile:

Every developer has certain priorities, and they are often very different. We have to find a way to make it all work. In this case, there has been a vocal group (in this and a couple of other threads) that believe the plugin marketplace to be the most important thing. And there are other threads where others are demanding other features.

That is one of the key difficulties of being a developer platform. You can’t please everyone - but we try.

So, again, we agree this is important. And we want to get to it. Until now, other priorities have intervened.

As I said in other threads: Corona Enterprise is an option and many developers have used it. I understand it may not be right for everyone, nor am I saying that because of Corona Enterprise we won’t do a plugin marketplace. I’m just saying that there are options - which is usually a good thing.

Corona Enterprise is not an option to most of the Corona Community.  It’s far too complex, poorly documented,very difficult to work with and beyond what 99.9% of the Corona users want to be doing.  But that 0.1% can provide tremendous value for Corona’s biggest shortcoming; lack of third party integrations.

The marketplace was promised well over a year ago.  I understand Corona doesn’t want to be responsible for third party services integration, but you need to provide a system that allows the larger of your user base access to this.  Venders are not stepping up and creating plugins to their systems, so someone needs to.  In fact if I remember correctly, when you gave away Corona for free and doubled the price to Pro users to finance it, this was one of the promises.

Its hard to get to the bottom of this without defining who it is that CL listens to in terms of feedback and feature demands.

It is a clear fact that the ratio of starter accounts vs basic + pro + enterprise put together is still heavily biased towards the starters. Therefore I can only speculate that you hear from starters more than you will ever hear from all of the other account types. The current feedback site does not recognize who it is that is providing the feedback.

I fail to see the reasoning behind treating the needs and wishes of many many non-paying customers the same (if not above) those of us who put bread and butter on your table on a regular basis. This just does not make sense. 

cspence - I’m not going to get into a big discussion about this because I have already stated where we are on this. In an industry like ours and with what we do, it is inevitable that things change in priority or timing.

What I will say is the following: Corona Enterprise is not “too complex”, “poorly documented” or “very difficult to work with”. It is actually just native development. I guess one of the great things about Corona is that it has made things very easy - so when some Corona developers go to use it, many find the native stuff abnormally difficult. Developers that use Corona Enterprise and know native development have found it just fine.

Hey David - don’t get me wrong, I wasn’t knocking CL - absolutely as massive fan and not particularly fussed when the framework doesn’t necessarily move in the direction I personally prefer. I was just saying that a Plugin Marketplace seemed to be (from an outsiders perspective) a win-win for everybody…

I must admit Corona Cards came out of nowhere - be interested in the decision making behind that, not that a private company needs to divulge such information…

Let’s not get too heated here - I’m pretty sure the vast majority of people in this thread are only so vocal because they care a great deal about Corona.

I have spoken with users who purchased Corona Enterprise and they all say there is almost no documentation or samples.  I’m pretty sure very few people using Corona would want to use native development, that’s why so many want the marketplace.