corona runtime error

so guys i have this runtime error that suddenly popped up when i was testing with the latest corona version.
before this, it never happened before.

2wprmdw.png

and these are the codes

main.lua

[lua]

display.setStatusBar( display.HiddenStatusBar )

widget = require “widget”

local composer = require “composer”

ui = require “ui”

composer.gotoScene( “home” )

[/lua]

home.lua

[lua]

----home.lua—

local composer = require( “composer” )

local widget=require “widget”

widget.setTheme(“theme_ios”)

local scene = composer.newScene()

function scene:create( event )

------declaration------

local easingx  = require(“easingx”)

local group = self.view

local home=display.newImage(“home.png”)

local plate=display.newImage(“picture/plate.png”)

–function ke mainMenu–

local function goMainMenu(self,event)

if event.phase == “began” then

composer.gotoScene( “mainLesson”, “crossFade”, 400  )

return true

end

end

mysl = widget.newButton

{ style=“mysl”}

mysl.x=360

mysl.y=165

--------PUSING.PUSING-----------------

–POSISI PLATE–

plate.x, plate.y = display.contentWidth- 120, display.contentHeight-155

–function berputar–

function animate(event)

plate.rotation = plate.rotation -5

end

------pusing----

Runtime:addEventListener(“enterFrame”, animate)


–SOUND–

-----nak show apa—

group:insert (home)

group:insert (plate)

group:insert (mysl)

mysl.touch=goMainMenu

print( “\nhome: createScene event” )

end


function scene:show( event )

print( “home: enterScene event” )

end

function scene:hide( event )

Runtime:removeEventListener(“enterFrame”, animate);

print( “home: exitScene event” )

end

function scene:destroy( event )

print( “destroying home’s view” )

end

scene:addEventListener( “create”, scene )

scene:addEventListener( “show”, scene )

scene:addEventListener( “hide”, scene )

scene:addEventListener( “destroy”, scene )

return scene

–end of home.lua–

[/lua]

You likely have a copy of the widget themes in the root folder with your main.lua that isn’t up to speed with the current widget library.  Look for any widget files there that don’t belong and remove them.

Rob

You likely have a copy of the widget themes in the root folder with your main.lua that isn’t up to speed with the current widget library.  Look for any widget files there that don’t belong and remove them.

Rob