Corona SDK and PC

Hello,

If I use Photoshop CS6 with the Kwik plug on a PC can I still produce apps for iTunes through Corona?

Thanks

You can only publish to Android and windows desktop on corona sdk windows. You need a make to publish to Mac, Apple TV, iPad, or iPhone.

This is not a corona restriction, this an apple restriction.

Thanks for that iinfo.  What if I build the app in Windows and then, using dropbox, send it to a Mac and publish that way.

My problem is that I have Photoshop CS6 with Kwik on my PC.  I do have a Mac but no Photoshop.  Am in a little bit of a fix.  

Any other suggestions?

Thanks for your help

Windows and Mac versions of corona read the same type of files so you should be fine. You can install dropbox on you Mac and Windows so you can open your corona project from dropbox folder.

I’m not trying to contradict any information provided above, rather caution against a “so-and-so code works on Android/PC so it should be identical on Mac/iOS” mentality. There are subtle and not-so-subtle differences between the platforms, and between different i-devices. Developing on a PC and publishing for iOS/Mac is part of my workflow as well, but for the sake of posterity I wanted to make sure that the full sequence should still be “develop-test-publish”.

Not saying you were going to skip the “test” phase, just saying that it is even more important when targeting both iOS and Android.

You can only publish to Android and windows desktop on corona sdk windows. You need a make to publish to Mac, Apple TV, iPad, or iPhone.

This is not a corona restriction, this an apple restriction.

Thanks for that iinfo.  What if I build the app in Windows and then, using dropbox, send it to a Mac and publish that way.

My problem is that I have Photoshop CS6 with Kwik on my PC.  I do have a Mac but no Photoshop.  Am in a little bit of a fix.  

Any other suggestions?

Thanks for your help

Windows and Mac versions of corona read the same type of files so you should be fine. You can install dropbox on you Mac and Windows so you can open your corona project from dropbox folder.

I’m not trying to contradict any information provided above, rather caution against a “so-and-so code works on Android/PC so it should be identical on Mac/iOS” mentality. There are subtle and not-so-subtle differences between the platforms, and between different i-devices. Developing on a PC and publishing for iOS/Mac is part of my workflow as well, but for the sake of posterity I wanted to make sure that the full sequence should still be “develop-test-publish”.

Not saying you were going to skip the “test” phase, just saying that it is even more important when targeting both iOS and Android.