I’m working and comparing iOS and Android tools for Corporate Application development.
I found good ones that provides development environments in Windows and Mac like: Corona, Marmalade and DrgonfireSDK.
Corona appears to be most productive but Lacks the capability to complie/build iOS application on Windows devices like Marmalade does and have.
Considering it’s feasible and Marmalade can compile and build iOS applictions on Windows with Visual Studio and GCC cross compilation o iOS and Android, I’d like to know:
. Ansca Mobile / Mr. Carlos are looking to offer this capability in his productive Ansca Mobile tool ?
. Does this nice feature could be include the plans, clonning Marmalade capability ? [import]uid: 97331 topic_id: 17112 reply_id: 317112[/import]
As a user of Apple devices and a long standing user of CoronaSDK, I can tell you that I understand where you are coming from when you say can we compile on windows for a Mac.
It is more to do with Apple about compilation than Ansca, look at Microsoft, they have closed development for Windows Phone 7 using any other platform, if you do not use Expression and VS, you cannot develop for WP7, in fact you have to use OpenGl and DirectX only.
Some other frameworks take the onus of compiling and distribution on themselves and allow you to compile from any device, here Ansca promotes an open and transparent system where the developer is responsible for their apps, not Ansca. The proceeds go to the developer directly.
There might be very small advantage to compile for iOS on windows. KeyChains are not available, there are so many things to consider.
However, if Ansca bring iOS compilation using other platforms, there is nothing like it.
cheers,
?
[import]uid: 3826 topic_id: 17112 reply_id: 64394[/import]
Who knows in the future perhaps ANSCA could offer off-site binary building similar to what DragonfireSDK does?
[import]uid: 12407 topic_id: 17112 reply_id: 64410[/import]
Technically is possible to off-line compile in Windows for iOS, see bellow:
http://www.madewithmarmalade.com/devnet/tutorials/hello-world-tutorial
[import]uid: 97331 topic_id: 17112 reply_id: 64463[/import]
http://developer.openplug.com/learn-more//362-cr14
"iOS distribution signing on Windows and Mac
Sign your iOS applications for distribution right from OpenPlug Studio. There is no more need for signing with Xcode! IPA package signature for both development and iTunes distribution was completed with the additional support of:
Apple Push Notification service
in App purchase
And it runs seamlessly on Mac and Windows machines."
Openplug is probably going to get banned by iTunes for that, unless they have an agreement. [import]uid: 79135 topic_id: 17112 reply_id: 64469[/import]
Technically is possible to off-line compile in Windows for iOS, see bellow:
http://www.madewithmarmalade.com/devnet/tutorials/hello-world-tutorial
[import]uid: 97331 topic_id: 17112 reply_id: 64543[/import]
I have seen three posts like this from you, please stop making dupes.
Reading the forum rules might not hurt you any, either 
Peach
[import]uid: 52491 topic_id: 17112 reply_id: 64585[/import]