Corona SDK to Xcode objective-c

So since the Corona SDK API take the code and compile it in the corona cloud as a real app is there anyway to take an app and thru asking the right corona person get the transposed objective-c?  Always wanted to see the resulting obj-c code.

Matt

I’m guessing this is what Enterprise might be doing to provide the offline builds. Corona Enterprise spits out ObjC code and sends it to XCode on devs machine to build to .ipa . Not sure if it is possible to catch the ObjC mid-process.

From what I’m aware of, there’s not really any Lua -> objC translation.
The Lua scripts tells the underlying engine (written for the most part in C++ or objC, I think C++ is more likely given that they support android as well) what to do, basically allowing you to give it instructions in a simpler way (using Lua).
Enterprise plugins do the same, exposing objC/Java functions to Lua, so that we can call them directly from the scripting language.

So basically a build has the main engine and the written Lua scripts packed in together (: 

I’m guessing this is what Enterprise might be doing to provide the offline builds. Corona Enterprise spits out ObjC code and sends it to XCode on devs machine to build to .ipa . Not sure if it is possible to catch the ObjC mid-process.

From what I’m aware of, there’s not really any Lua -> objC translation.
The Lua scripts tells the underlying engine (written for the most part in C++ or objC, I think C++ is more likely given that they support android as well) what to do, basically allowing you to give it instructions in a simpler way (using Lua).
Enterprise plugins do the same, exposing objC/Java functions to Lua, so that we can call them directly from the scripting language.

So basically a build has the main engine and the written Lua scripts packed in together (: