Hi.
I ported my new app to my mac and I am now trying to build it via the build option in the corona simulator. However, the option does not show. When I run the simulator I only get the phone interface to show. I can play my game. I don’t see the menu bar above allowing me to build the app. I installed sublime text 3, installed the corona editor plugin, and followed the instructions related to configuring the app in Apple.
The only issue I did run into, which I cannot explain, is at the end of setting up the provisioning file it says to double click on the downloaded file to install. But, when I double click on the file it just opens in TextEdit. Am I suppose to move this file to a specific location on my mac ?
I don’t see any errors in the build panel. The app starts up in landscape mode (if that matters ?)
Thanks,
David
update: I forgot to do the following, which I have since done : http://docs.coronalabs.com/guide/distribution/iOSBuild/index.html
Next, you must add the profile to each device that you selected during the profile creation. Connect the device to your computer and Sync it from within iTunes. When it’s done, open the Xcode Organizer , select the device in the left column, and click Provisioning Profiles from the branched menu below — the new profile should appear on the list, marked with a green icon and valid profile.
Finally, to associate the new profile with Corona, restart the Corona Simulator. The profile should appear as a Code Signing Identity in the build window. See Build Process below for more details.
It is the #5 that I am having a problem with. I restarted the simulator (and sublime) and I still do not get the build option (so I can’t see the build window)