Changing the graphicsCompatibility setting isn’t going to change the OpenGL requirement. It just changes the way reference points/anchor points behave. For display objects where you specify an x, y go back to their inconsistent behavior (display.newRect() x, y is top left, display.newImage() x, y is centered, etc.)
I just tried to go back to the oldest build we have published and it only goes back to 2015, which is a Graphics 2.0 build.
Even if you could find an older build, it’s very probable that you would not be able to submit to any store because they have changed sufficient rules invalidating those older builds.
Are you on a desktop or a laptop? If it’s a desktop you might be able to find a more modern graphics card for it. Note many cards sold today are not likely going to work in older computers. You would probably have to take it into a local computer shop and see if they have something newer that works with your motherboard’s card slots. Laptops don’t usually have upgradable graphics cards unfortunately.
Rob