Can you please look at implementing internal zip/unzip functionality? It would be really useful to be able to download a package with content updates in a single file and then decompress locally. This would go a long way to making Corona apps more network reliant.
I’ve been through Lua Wiki for compression. Most of the projects listed as pure Lua implementations are not - they rely on C binaries or source or just execute “unzip” from the command line.
Module Compress Deflate is the only one in pure lua but it only decompresses gzip, so it’s of no use if you want to package multiple files.
If anyone knows of a pure lua unzip/unrar/untar implementation that they’ve used please do share… [import]uid: 11393 topic_id: 4886 reply_id: 304886[/import]