Corona's online bulding is a nightmare

Building from window: 5~10 minutes, success rate: 30%

Building from Mac: 5~20 minutes, success rate: < 10%

 07:54:27.113 iOS build succeeded in 639 seconds

Give us details:

  1. Where are you located.  If you’re overseas, you may be having trouble connecting to the servers here in the US.  

*From your screenshots this is the most likely culprit*  

  • Check your ping rates to a server in the US.
  • Verify your bandwidth by doing a speed test to a server in the US.
  1. What version of corona are you using? Ex: I’m currently using 2016.2972 to do builds w/ no problem.  You may be using the public release which is a few releases back.

  2.  Give us the details of your build system:

  • What make?  i.e. Mac or PC (I use bot a Mac and a PC depending upon whether I’m building for iOS or Android).
    • You can build for both on Mac, but I’m a PC user thus the split.
  • What model?  i.e. MacBook Pro 2010, MacMini 2014, Dell … etc. you get the idea.
    • Mostly I’m wondering if it is a standard PC or Mac and whether your machine meets the minimum specs for Corona.  However, this would mostly be a problem running the simulator and not for builds.
  • What OS and Version of the OS are you running (Ex: I’m using Windows 10 and OS X 10.12 for my PC and Mac respectively)
  1. Are you trying to build a test project that comes with Corona or your own code?  If your own code, then try a unmodified test project and if the problems go away look at your changes.  

Hello @pkysoft,

This may also be occurring if you’re including an extremely large plugin. Some plugins, by their core nature, contain large binaries which must be added into the Corona build, thus slowing down the overall build time.

Best regards,

Brent

Give us details:

  1. Where are you located.  If you’re overseas, you may be having trouble connecting to the servers here in the US.  

*From your screenshots this is the most likely culprit*  

  • Check your ping rates to a server in the US.
  • Verify your bandwidth by doing a speed test to a server in the US.
  1. What version of corona are you using? Ex: I’m currently using 2016.2972 to do builds w/ no problem.  You may be using the public release which is a few releases back.

  2.  Give us the details of your build system:

  • What make?  i.e. Mac or PC (I use bot a Mac and a PC depending upon whether I’m building for iOS or Android).
    • You can build for both on Mac, but I’m a PC user thus the split.
  • What model?  i.e. MacBook Pro 2010, MacMini 2014, Dell … etc. you get the idea.
    • Mostly I’m wondering if it is a standard PC or Mac and whether your machine meets the minimum specs for Corona.  However, this would mostly be a problem running the simulator and not for builds.
  • What OS and Version of the OS are you running (Ex: I’m using Windows 10 and OS X 10.12 for my PC and Mac respectively)
  1. Are you trying to build a test project that comes with Corona or your own code?  If your own code, then try a unmodified test project and if the problems go away look at your changes.  

Hello @pkysoft,

This may also be occurring if you’re including an extremely large plugin. Some plugins, by their core nature, contain large binaries which must be added into the Corona build, thus slowing down the overall build time.

Best regards,

Brent