Note: It seems that the thread linked directly below is most relevant, and maybe we should continue discussion about broken sprites here, to make it easier for admin/mods to keep track of the discussion:
http://developer.anscamobile.com/forum/2012/03/02/build-759-sprites-not-displaying-correctly
That said…
This happens for me on just about all spritesheets as well, from build 759 and after. It’s most likely due to this line in the build notes:
Rewritten sprite implementation (still under development, but initial checkin)
I haven’t found any documentation on the new “rewritten” implementation, but either something is just broken, or the API has been changed slightly.
Peach mentioned here [http://developer.anscamobile.com/forum/2012/03/04/graphics-759] that some updated docs/tutorials are on the way, so it sounds like it may be the latter.
It’s all purely speculation, but regardless hopefully something that can be resolved soon through either updated docs or another build.
I’d really like to see how much of a performance increase I can get with all the new optimizations. [import]uid: 49447 topic_id: 22855 reply_id: 91445[/import]