Hi guys,
I’ve imported a font (ttf) via corona and it works fine on the simulator, but when i test on xCode or export
to my ipad the font doesn’t seem to apear
Can anyone help me with this?
Hi guys,
I’ve imported a font (ttf) via corona and it works fine on the simulator, but when i test on xCode or export
to my ipad the font doesn’t seem to apear
Can anyone help me with this?
Hi @jorgedesa89
How do you import via corona?
Did you add your font name in your build.settings?
e.g.
iphone = { plist = { UIAppFonts = { "yourfontName.ttf", }, }, }
burhan
Remember the iphone block is inside another table called settings:
settings = {
iphone = {
…
}
}
If your font file name is called fred.ttf, the font’s internal name might be “fred”. It might be “FredFlintsone”. For iOS you need to use the internal name inside your code. The font has to be in the same directory with your main.lua.
Rob
Hi,
Did you check your font name as Rob mentioned? And also place them in the same directory?
Maybe you can try with other true type font and see if the problem is the same.
Have you check this tutorial on using custom font?
http://coronalabs.com/blog/2013/01/16/faq-wednesday-custom-fonts/
Good Luck!
burhan
Hi @jorgedesa89
How do you import via corona?
Did you add your font name in your build.settings?
e.g.
iphone = { plist = { UIAppFonts = { "yourfontName.ttf", }, }, }
burhan
Remember the iphone block is inside another table called settings:
settings = {
iphone = {
…
}
}
If your font file name is called fred.ttf, the font’s internal name might be “fred”. It might be “FredFlintsone”. For iOS you need to use the internal name inside your code. The font has to be in the same directory with your main.lua.
Rob
Hi,
Did you check your font name as Rob mentioned? And also place them in the same directory?
Maybe you can try with other true type font and see if the problem is the same.
Have you check this tutorial on using custom font?
http://coronalabs.com/blog/2013/01/16/faq-wednesday-custom-fonts/
Good Luck!
burhan