Crash During Build

OSX 10.10.4

1.  Start the basic app in the simulator;

2.  It starts building and after a second or two Corona quits.  Not using any plugins or anything special.

The only thing that shows in the console is the following:

getBundleId: bundledisplayname ‘App New Test’; options: {
  “bundledisplayname”:“App New Test”,
  “bundleexecutable”:“App New Test”,
  “bundlename”:“App New Test”,
  “dstFile”:“App New Test”
}
getIDs: mobileProvision ‘nil’

I duplicated this 3 times (not consecutively), doesn’t happen all the time, other times it successfully builds the .app

Same here … multiple tries and got the same error (with the “Bridge” sample app)

dyld: DYLD\_ environment variables being ignored because main executable (/usr/bin/osascript) is code signed with entitlements Jul 24 01:45:21.284: Copyright (C) 2009-2015 C o r o n a L a b s I n c . Jul 24 01:45:21.284: Version: 3.0.0 Jul 24 01:45:21.284: Build: 2015.2689 Jul 24 01:45:21.342: Platform: GT-I9300 / x86\_64 / 10.8.5 / NVIDIA GeForce GT 650M OpenGL Engine / 2.1 NVIDIA-8.16.82 310.40.00.20f04 / 2015.2689 Jul 24 01:45:21.361: Loading project from: /Applications/CoronaSDK-2689/SampleCode/Physics/Bridge Jul 24 01:45:21.361: Project sandbox folder: ~/Library/Application Support/Corona Simulator/Bridge-BBA288CA98ECBD36077E0D0ED9417065 Jul 24 01:45:21.382: WARNING: display.setStatusBarMode() not supported in the simulator for GT-I9300 device getBundleId: bundledisplayname 'Bridge'; options: { "bundledisplayname":"Bridge", "bundleexecutable":"Bridge", "bundlename":"Bridge", "dstFile":"Bridge" } getIDs: mobileProvision 'nil' \*\*\* setObjectForKey: object cannot be nil (key: \_NSTaskDiagnosticFileHandle) ( 0 CoreFoundation 0x00007fff8eb42b06 \_\_exceptionPreprocess + 198 1 libobjc.A.dylib 0x00007fff903bf3f0 objc\_exception\_throw + 43 2 CoreFoundation 0x00007fff8ebd15b7 -[\_\_NSDictionaryM setObject:forKey:] + 135 3 Corona Simulator 0x00000001013915ed start + 275501 4 Corona Simulator 0x000000010139096f start + 272303 5 Corona Simulator 0x00000001013816ee start + 210222 6 Corona Simulator 0x0000000101369d8a start + 113610 7 AppKit 0x00007fff84790959 -[NSApplication sendAction:to:from:] + 342 8 AppKit 0x00007fff847907b7 -[NSControl sendAction:to:] + 85 9 AppKit 0x00007fff847906eb -[NSCell \_sendActionFrom:] + 138 10 AppKit 0x00007fff8478ebd3 -[NSCell trackMouse:inRect:ofView:untilMouseUp:] + 1855 11 AppKit 0x00007fff8478e421 -[NSButtonCell trackMouse:inRect:ofView:untilMouseUp:] + 504 12 AppKit 0x00007fff8478db9c -[NSControl mouseDown:] + 820 13 AppKit 0x00007fff8478550e -[NSWindow sendEvent:] + 6853 14 AppKit 0x00007fff84781644 -[NSApplication sendEvent:] + 5761 15 AppKit 0x00007fff8469721a -[NSApplication run] + 636 16 AppKit 0x00007fff8463bbd6 NSApplicationMain + 869 17 Corona Simulator 0x000000010134e1f4 start + 52 18 ??? 0x0000000000000002 0x0 + 2 )

I’m on a Macbook Pro, OS X v. 10.8.5

@douglascavanaugh 

I haven’t seen this before.  Does it happen with Sample apps?  What version of OS X and CoronaSDK are you using?  PM me a screenshot of the Build for OS X dialog just before you press Build

@jbp1 This is a very odd message:

dyld: DYLD\_ environment variables being ignored because main executable (/usr/bin/osascript) is code signed with entitlements

What environment are you running in?  An IDE?

I also note that you’re running OS X 10.8.5 which we no longer support (we don’t prevent it working but our policy is to support the current version of OS X and the previous).

Running OSX 10.10.4 and Corona 2015.2688.  It’s a custom app that I made, but like I said, “nothing” outside the norm included such as plug-ins or the like.  I have not tried the sample apps yet…

Same here … multiple tries and got the same error (with the “Bridge” sample app)

dyld: DYLD\_ environment variables being ignored because main executable (/usr/bin/osascript) is code signed with entitlements Jul 24 01:45:21.284: Copyright (C) 2009-2015 C o r o n a L a b s I n c . Jul 24 01:45:21.284: Version: 3.0.0 Jul 24 01:45:21.284: Build: 2015.2689 Jul 24 01:45:21.342: Platform: GT-I9300 / x86\_64 / 10.8.5 / NVIDIA GeForce GT 650M OpenGL Engine / 2.1 NVIDIA-8.16.82 310.40.00.20f04 / 2015.2689 Jul 24 01:45:21.361: Loading project from: /Applications/CoronaSDK-2689/SampleCode/Physics/Bridge Jul 24 01:45:21.361: Project sandbox folder: ~/Library/Application Support/Corona Simulator/Bridge-BBA288CA98ECBD36077E0D0ED9417065 Jul 24 01:45:21.382: WARNING: display.setStatusBarMode() not supported in the simulator for GT-I9300 device getBundleId: bundledisplayname 'Bridge'; options: { "bundledisplayname":"Bridge", "bundleexecutable":"Bridge", "bundlename":"Bridge", "dstFile":"Bridge" } getIDs: mobileProvision 'nil' \*\*\* setObjectForKey: object cannot be nil (key: \_NSTaskDiagnosticFileHandle) ( 0 CoreFoundation 0x00007fff8eb42b06 \_\_exceptionPreprocess + 198 1 libobjc.A.dylib 0x00007fff903bf3f0 objc\_exception\_throw + 43 2 CoreFoundation 0x00007fff8ebd15b7 -[\_\_NSDictionaryM setObject:forKey:] + 135 3 Corona Simulator 0x00000001013915ed start + 275501 4 Corona Simulator 0x000000010139096f start + 272303 5 Corona Simulator 0x00000001013816ee start + 210222 6 Corona Simulator 0x0000000101369d8a start + 113610 7 AppKit 0x00007fff84790959 -[NSApplication sendAction:to:from:] + 342 8 AppKit 0x00007fff847907b7 -[NSControl sendAction:to:] + 85 9 AppKit 0x00007fff847906eb -[NSCell \_sendActionFrom:] + 138 10 AppKit 0x00007fff8478ebd3 -[NSCell trackMouse:inRect:ofView:untilMouseUp:] + 1855 11 AppKit 0x00007fff8478e421 -[NSButtonCell trackMouse:inRect:ofView:untilMouseUp:] + 504 12 AppKit 0x00007fff8478db9c -[NSControl mouseDown:] + 820 13 AppKit 0x00007fff8478550e -[NSWindow sendEvent:] + 6853 14 AppKit 0x00007fff84781644 -[NSApplication sendEvent:] + 5761 15 AppKit 0x00007fff8469721a -[NSApplication run] + 636 16 AppKit 0x00007fff8463bbd6 NSApplicationMain + 869 17 Corona Simulator 0x000000010134e1f4 start + 52 18 ??? 0x0000000000000002 0x0 + 2 )

I’m on a Macbook Pro, OS X v. 10.8.5

@douglascavanaugh 

I haven’t seen this before.  Does it happen with Sample apps?  What version of OS X and CoronaSDK are you using?  PM me a screenshot of the Build for OS X dialog just before you press Build

@jbp1 This is a very odd message:

dyld: DYLD\_ environment variables being ignored because main executable (/usr/bin/osascript) is code signed with entitlements

What environment are you running in?  An IDE?

I also note that you’re running OS X 10.8.5 which we no longer support (we don’t prevent it working but our policy is to support the current version of OS X and the previous).

Running OSX 10.10.4 and Corona 2015.2688.  It’s a custom app that I made, but like I said, “nothing” outside the norm included such as plug-ins or the like.  I have not tried the sample apps yet…