Thanks for getting back. I’m afraid it’s still crashing for me. Compiled on windows with Simulator v2016.2906 (2016.6.21). More detailed error below
FATAL EXCEPTION: main Process: com.nellyfish.hundredplatforms, PID: 8440 java.lang.IndexOutOfBoundsException: Invalid index 0, size is 0 at java.util.ArrayList.throwIndexOutOfBoundsException(ArrayList.java:255) at java.util.ArrayList.get(ArrayList.java:308) at com.coronalabs.coronaads.WaterFallConfig.getAfterWaterFallSDKString(WaterFallConfig.java:137) at com.coronalabs.coronaads.CoronaAds.fireAdEventResponseForRequest(CoronaAds.java:360) at com.coronalabs.coronaads.CoronaAds.showAd(CoronaAds.java:348) at plugin.coronaAds.LuaLoader$1.run(LuaLoader.java:195) at android.os.Handler.handleCallback(Handler.java:739) at android.os.Handler.dispatchMessage(Handler.java:95) at android.os.Looper.loop(Looper.java:135) at android.app.ActivityThread.main(ActivityThread.java:5254) at java.lang.reflect.Method.invoke(Native Method) at java.lang.reflect.Method.invoke(Method.java:372) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:903) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:698)
build.settings is this
settings = { plugins = { ["plugin.coronaAds"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } }, ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true } }, ["shared.android.support.v4"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true } }, }, orientation = { -- Supported values for orientation: -- portrait, portraitUpsideDown, landscapeLeft, landscapeRight default = "portrait", supported = { "portrait", } }, excludeFiles = { -- Include only the necessary icon files on each platform iphone = { "Icon-\*dpi.png", }, android = { "Icon.png", "Icon-Small-\*.png", "Icon\*@2x.png", } }, -- -- iOS Section -- iphone = { iCloud = true, plist = { UIStatusBarHidden = false, UIPrerenderedIcon = true, -- set to false for "shine" overlay --UIApplicationExitsOnSuspend = true, -- uncomment to quit app on suspend CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-167.png", "Icon-60.png", "Icon-60@2x.png", "Icon-60@3x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small@3x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", }, UIPrerenderedIcon = true, UILaunchStoryboardName = 'launchscreen', UIBackgroundModes = {'remote-notification'}, UIApplicationExitsOnSuspend = false, --Requred for Corona ads NSAppTransportSecurity = { NSAllowsArbitraryLoads=true }, NSLocationAlwaysUsageDescription = { "" }, NSLocationWhenInUseUsageDescription = { "" }, } }, -- -- Android Section -- android = { installLocation = 'auto', usesPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_COARSE\_LOCATION", "android.permission.ACCESS\_FINE\_LOCATION", "android.permission.ACCESS\_NETWORK\_STATE", "com.google.android.providers.gsf.permissions.READ\_GSERVICES" }, applicationChildElements = { [[\<activity android:name="com.facebook.ads.InterstitialAdActivity" android:configChanges="keyboardHidden|orientation|screenSize"/\>]] }, isGame = true, largeHeap = true }, }
Code is copied from the integration guide, just updated the guid.
I’m running this on windows pc with Android. Bed now :) i’ll try my mac tomorrow with an iphone.
Thanks again
Allan