Hi,
I updated an app recently on Android (about 10 days ago) and immediately noticed a huge surge in my crash reports in google play console. Since then, i have updated the app 2 times (for reasons other than the crashes) and the crash reports are still alarmingly high. The number 1 crash report is in libopenal.so (i have 2 other main crashes but i want to concentrate on this one first) (by main crashes i mean > 30 reports in 24 hours).
I know there are discussions in other threads with @vlad regarding various crashes. And i know build 3169 introduced an experimental fix for a bitmap related crash. But i think this is different because libopenal.so has to do with audio (i think).
This crash report (42 total reports in 24 hours) is from yesterday’s update using build 3169:
backtrace: native: pc 00000000000a2f94 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libopenal.so native: pc 0000000000016874 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libopenal.so (alcCreateContext+436) native: pc 0000000000005ff7 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libalmixer.so (ALmixer\_Init+214) native: pc 000000000011f784 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libcorona.so native: pc 00000000000fe034 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libcorona.so native: pc 000000000000cc04 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 000000000001ce18 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 000000000000d050 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 0000000000005524 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so (lua\_call+32) native: pc 00000000000126cc /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 000000000000cc04 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 000000000001c954 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 000000000000d050 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 0000000000005524 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so (lua\_call+32) native: pc 00000000000126cc /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 000000000000cc04 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 000000000001c954 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 000000000000d050 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 000000000000c35c /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 000000000000d1c8 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so native: pc 00000000000055a0 /data/app/com.marlustudio.frenchforkids-2/lib/arm/liblua.so (lua\_pcall+88) native: pc 00000000000f5970 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libcorona.so native: pc 00000000000d7b08 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libcorona.so native: pc 000000000012f4c8 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libcorona.so native: pc 0000000000131478 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libcorona.so native: pc 000000000012f980 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libcorona.so native: pc 00000000001306dc /data/app/com.marlustudio.frenchforkids-2/lib/arm/libcorona.so native: pc 000000000002b530 /data/app/com.marlustudio.frenchforkids-2/lib/arm/libcorona.so native: pc 000000000067f69d /data/app/com.marlustudio.frenchforkids-2/oat/arm/base.odex
It affects various android devices with various android versions. Could someone from the corona team please have a look (@vlad maybe). I can not reproduce the crash. And the above report is all the info that the play console provides. As mentioned in other posts, this is a critical matter since google will soon be punishing apps with high crashes or ANRs.
Many thanks in advance,
Luay
EDIT: my crash is similar to the crash reported by @yogergames in this thread. However, the discussion there shifted to another crash related to the bitmap library and not to the audio library.