Crash without log

Hi, I am getting ready to publish a game and as of now it does not have any crashes or errors (that I can find) but just in case it does happen to crash on a user I would like it to not show the error log as to why it crashed, I would much rather the game just shut down or let me have a default box that shows up saying sorry the game has crashed please restart or something like this when this happens.  Is there a way to do this?  As of now the user will get something like “C:\Users\user\coronaProjects… line 936 attempt to perform …” .  Is this maybe because I am still using the test debug keystore (debug.keystore in corona resources) instead of a real developer one?  Any help on this is greatly appreciated, thanks.

using a release keystore the default is to strip debug info, so when errors occur those details will be missing.  further you can trap such errors and handle as desired

Thanks so much answered perfectly.

using a release keystore the default is to strip debug info, so when errors occur those details will be missing.  further you can trap such errors and handle as desired

Thanks so much answered perfectly.