Crashlytics does not send crash

The documentation says fabric.sendCrash () does not have a string parameter. Please correct the documentation. 

I’ve got to send a crash. But I did not fully understand why the reason was.

The only thing I did is the unusual it removed the application via adb.

adb unistall “name.package”

In addition, I think it would be useful to add to your documentation an easy way to add an application to the dashboard fabric.

You just need to build the project with the same package name in android sdk(Android Studio).

I think it will help people to save a lot of time.

Thanks for the help.

The docs have been updated btw

Is this really something?

 just need to build the project with the same package name in android sdk(Android Studio)

As in, create new project in Android Stupdio with same same package name/id as Corona project, add crashlytics native,  compile it all using keystore… then alpha publish on GP to get with some test logs going …  wait 24 hours for dashboard to show up with new test logs…then go back and Corona Project, rebuild… and will now all will work?

Alex

Almost. Publish to the GP is not needed. And I did not wait 24 hours, the project was added instantly. This is what I was advised in technical support. It helped me.

Yup. Just ran in Android Studio was an almost instant hook-up to dashboard. Man, I cannot believe that this was all we need!!!

Scott, you have to update your documents. This killed about 40 hours of my time / demoralized me! Why did I have to discovered this 3 weeks after the fact after a random google search? I understand there’s an underlying issue but come on dude, tell the people! Anyways, still annoyed but happy.

Alex

To be honest I was not aware of this solution, I have spending a good amount of my time working on trying to update crashlytics to work with firebase.

A know a lot of people don’t like to step into Xcode or Android Studio if they don’t have to. When making docs and plugins I try to make it as simple as possible (within reason)

It would be great if it worked with Firebase as that is where Crashlytics is going.  We are already using your Firebase plugin so it would be great if we could use Crashlytics with it.

I know it has been awhile I got crashlytics working with firebase. Probably be a little bit before it is released to the public but I want to make sure fabric crashlytics is working first.

Great news, can’t wait to try it.  Currently the only way we can get this plugin to work right now is to manually build a game in the Android SDK (as in, NOT in Corona SDK) so that it registers with Fabric. After that the plugin will work.  Not great.

Cheers,

Chris