Hi,
I’m trying to create an endless curve and so far I have been using a Bezier curve to create a curve and then create a new curve and set the X and Y positions so they look like they are part of the same curve however I don’t this is the right way to tackle this problem and it makes the graphics look really bad as they are not from the same identity.
How would it be possible to create an endless curve (similar to the one in Tiny Wings) where the curve fill looks good as well?
http://www.youtube.com/results?search_query=tiny%20wings&sm=3
Is it possible to add a vertice to an existing polygon? So for example I create curve one then I create a new curve and attach curve one vertices with the new vertices and so on to replace the current curve?
Or maybe store the old vertices and just create a new polygon based on the oldVertices + newVertices?
Best regards,
Tomas