Create constant speed for physics body ?

Thank you very much, with your smart advice I reached the effect I wanted<2
I really didn’t have the thought of a “reverse” force.

target:applyForce( 0, (((-1)*speed)+1000), target.x, target.y )
target:applyForce( 0, speed-1000, target.x, target.y )

Problem solved. :slight_smile: