Hi,
unfortunately I have to ask again for help 
So where is my problem?
I want to let crates falling down with the same speed. I was looking in the API and in the forums/google and couldn’t find a solution for this.
I’ve read something about applyForce or linearForce, but this doesn’t seem to work?!
Is there a function or paramter to set and keep the speed of a physics body?
Please help. Thank you.
I modified just the manycrates tutorial for this:
function newCrate() j = display.newImage("crate.png"); j.x = 60 j.y = -100 physics.addBody( j, { density=0.9, friction=0.3, bounce=0.0} ) j:applyForce( 0, 100, j.x, j.y ) j = display.newImage("crate.png"); j.x = 140 j.y = -200 physics.addBody( j, { density=0.9, friction=0.3, bounce=0.0} ) j:applyForce( 0, 100, j.x, j.y ) j = display.newImage("crate.png"); j.x = 220 j.y = -300 physics.addBody( j, { density=0.9, friction=0.3, bounce=0.0} ) j:applyForce( 0, 10, j.x, j.y ) end local dropCrates = timer.performWithDelay( 500, newCrate, 5 )
Hehe, but it’s better not to start a discussion now, you solved my problem