Create isometric projection/2.5D game

Hi,

I’ve an idea for create an isometric view game, that intent to be similar to Kingdom Rush, I have some experience on create games but only action games, I intent to use Corona SDK on this but I’m not have found many resources/tutorial to start to create my tile map.

 

Can you support me with some tutorials and tips where to start work on my game? It’s a good idea doing this on corona SDK?

 

That is a sample what i want on my view :

 

screen_04.jpg

This is definitely doable in Corona. I’ve even done it before myself (unfortunately, I was just looking around and it looks like I’ve conveniently lost the code, so no cold hard examples from here).

From a super high-up perspective, my solution was to create six or seven groups to fill your Y-axis, with the top group in the back and the bottom group in the front. Each time you move an object in the Y-axis, check which group it should be in based on its Y position and insert it into the group. Then, if needed, reorder the objects in that group by Y (object with the lowest Y in the back, down to object with the highest Y in the front).

  • Caleb

You could try MTE. You can do isometric maps with it.

https://forums.coronalabs.com/topic/33119-million-tile-engine-beta-release/

Thanks for your replys i’m very happy with MTE, will start with this, at try to reach my goal.

It’s possible to guide me on something else, how you can create this kind of prespective : 

http://a5.mzstatic.com/us/r30/Purple69/v4/23/6f/ee/236fee8e-04cc-e126-d99f-7f08acb38220/screen322x572.jpeg

I follow the post on corona blog : https://coronalabs.com/blog/2013/10/31/tutorial-2-5d-perspective-in-graphics-2-0/ but that is not enogh for the goal I’ve!!

This is definitely doable in Corona. I’ve even done it before myself (unfortunately, I was just looking around and it looks like I’ve conveniently lost the code, so no cold hard examples from here).

From a super high-up perspective, my solution was to create six or seven groups to fill your Y-axis, with the top group in the back and the bottom group in the front. Each time you move an object in the Y-axis, check which group it should be in based on its Y position and insert it into the group. Then, if needed, reorder the objects in that group by Y (object with the lowest Y in the back, down to object with the highest Y in the front).

  • Caleb

You could try MTE. You can do isometric maps with it.

https://forums.coronalabs.com/topic/33119-million-tile-engine-beta-release/

Thanks for your replys i’m very happy with MTE, will start with this, at try to reach my goal.

It’s possible to guide me on something else, how you can create this kind of prespective : 

http://a5.mzstatic.com/us/r30/Purple69/v4/23/6f/ee/236fee8e-04cc-e126-d99f-7f08acb38220/screen322x572.jpeg

I follow the post on corona blog : https://coronalabs.com/blog/2013/10/31/tutorial-2-5d-perspective-in-graphics-2-0/ but that is not enogh for the goal I’ve!!