I am trying to use 3ds max as follows to create a scene with some predefined animations.
I create a scene add some background , houses trees etc.
I output this an image for my background.
I place a character in the scene with some animation.
I then mask out all the objects in 3ds and export the just character animation as a series of transparent gifs.
The first issue is the gifs have a white back ground. Is there a mac app to bulk auto crop and replace the white with transparency.
Once I have the animated gifs how do I implement this into corona. I tried using a sprite sheet but realised this only works in the animation is loopable ie walking dancing. My animation is walking from the rear of the scene to the front over an uneven surface.
I am trying start the animation on clicking the character and have him appear to walk along the path from rear to front.
Once this works I can then create some pre-defined animations that I can call as needed.
Hope this makes sense.
Cheers
SteveW [import]uid: 4585 topic_id: 5729 reply_id: 305729[/import]