i think he’s talking about (for example) mixing red (an RGB primary) and yellow (an RGB secondary) and expecting orange (a supposed RGB tertiary) like in first-grade art class.
which, unfortunately, is not possible by additive blending emissive colors against black. that type of “real world” color blending, like mixing pigmented paint on white paper, is actually subtractive in these terms.
for example, red paint absorbs all other wavelengths leaving only red to reflect. if you mix it with yellow paint, absorbing some of those red wavelengths as well, then what remains of white light to be reflected will appear as orange.
on the other hand, red pixels emit, so emissive red plus emissive yellow still = yellow. there’s no way to add yellow to red in emissive RGB to produce orange. (you’d need to subtract some RGB green from RGB yellow to get RGB orange)
fwiw hth