Let us know how you get on - I’m looking to do something like that soon, too.
Well, I had only set every second row to fixed-rotation, so all in all it still looks good.
I have decided to indefinitely postpone this project though. It was a good first learning experience, but I can’t get the speed anywhere near satisfying at the moment. The problem might have been the challenging setup: I built a whole “city” out of blocks, in order for that city to be semi-realistically destroyed (along with fire, smoke, and sparks sprites, a flying helicopter, a swarm of birds, monsters etc. – what really caused the lag were the high amount of building bricks though).
I’ve begun working on my new Corona project now, and instead of hundreds of sprites, it has only a few dozen…
I guess after switching from the PhoneGap framework to Corona, which I did mainly due to speed issues on PhoneGap, I was optimistically thinking “no more speed problems, now I can do everything”, but I guess it ain’t quite like that
I would really love to one day have a kind of hardware (or casual framework) which allowed me to throw in as many sparks, shadows, clouds, birds etc. as I think are visually ideal… [import]uid: 10284 topic_id: 3729 reply_id: 14109[/import]