This has been a pretty frustrating week for me as a programmer.
At the moment I’m trying to add credits to my Space shooter OmniBlaster Lite so that players can earn upgrades.
Now, in the simulator (which it’s supposedly not supposed to work in) I get a popup error message when it goes to load the credit api code:
“You must register your application to get an application id”.
The thing is I have registered the app and I have an ID and I know I’m calling it correctly. Is this just a bogus message because I’m on the simulator?
I’m not getting it on device, but then I have no clue if its working or not yet since I haven’t actually got any code in yet to use it… But I don’t expect that popup “Error using credits module”.
Also, when I tried to put in a test UID, it gave e an error about not providing the creditsListener (which is there and in the 3rd position, just like the docs say…
Has any one successfully implemented credits in their apps?
Thanks
Rob [import]uid: 19626 topic_id: 19653 reply_id: 319653[/import]
