Is there a tip for making sure that text created using display.newText will not be scaled upwards which could result in blurred fonts when creating an app for Mac OS X? This app does not have a resizable window. It can be played in its default view size or maximized to fullscreen.
Right now I have config.lua set as:
content = {
width = 1200,
height = 1920,
},
And in build.settings:
window = {
defaultViewWidth = 1200,
defaultViewHeight = 1920,
enableMaximizeButton = true,
},
Should I set either of these differently?
And/Or do I need to account for screen size in how I configure the fontSize I am setting?
Thanks for any help!