Hi everyone,
I started working on my game on Windows and now also want to build it for iOS. There are strings in my game that are displayed which contain a \n\r and they cause a Carriage Return Linefeed when I built it with Corona on Windows.
When building the same project with Corona on the MAC the \r\n does cause the newline. Have other’s seen the same issues? I know that Unix has different semantics about CRLF and tried a few alternatives, like \r, \n, \n\r, LUA took pointed out \newline, but so far I couldn’t get it to work. \t in comparison seems to work fine.
Any ideas? Thoughts?
-wunderwuzzi [import]uid: 118947 topic_id: 20993 reply_id: 320993[/import]