Hi everyone, im looking for some help on my new framework im making.
Im fairly new to LUA and i need some help working out some bugs and get a better understanding of OOP and such in LUA for corona. I come from a background in XNA for the xbox 360 and its totally different from this, but i like this better :).
Any help would be great. Im also a bit nervous to post the the entire framework on the site so ill send it via skype or somthing. Send me an email to cyrusmaintea@gmail.com if you are interested in helping.
Anywho, here are some of the current features:
GUI:
- Basic button handling
- Text handling
- Progress bar Handling
Map: (currently need some help)
- Map file “level” loader, parser
- Tile Maps via lua tables, with top-left to bottom-right tile loading
- customizable map sizes via “rows”, “columns” variables
- draw maps via one line of code (Most everything in the Framework will be done with a one liner)
File IO:
- Save and load functions with settings for other game variables
Animations:
- Basic player, npc, other similar object animations via one line of code
Controls:
- Joystick support
Note That 100% of this is my code besides the joystick module.
I would also love to have a team or something setup for further development 
Thanks everyone.
PS: All of this code is non specific so the framework can be reused with little to no changes needed. [import]uid: 92849 topic_id: 15673 reply_id: 315673[/import]