CronEngine - My Open Source Framework - In Development

Hi everyone, im looking for some help on my new framework im making.
Im fairly new to LUA and i need some help working out some bugs and get a better understanding of OOP and such in LUA for corona. I come from a background in XNA for the xbox 360 and its totally different from this, but i like this better :).

Any help would be great. Im also a bit nervous to post the the entire framework on the site so ill send it via skype or somthing. Send me an email to cyrusmaintea@gmail.com if you are interested in helping.

Anywho, here are some of the current features:

GUI:

  • Basic button handling
  • Text handling
  • Progress bar Handling

Map: (currently need some help)

  • Map file “level” loader, parser
  • Tile Maps via lua tables, with top-left to bottom-right tile loading
  • customizable map sizes via “rows”, “columns” variables
  • draw maps via one line of code (Most everything in the Framework will be done with a one liner)

File IO:

  • Save and load functions with settings for other game variables

Animations:

  • Basic player, npc, other similar object animations via one line of code

Controls:

  • Joystick support
    Note That 100% of this is my code besides the joystick module.

I would also love to have a team or something setup for further development :slight_smile:

Thanks everyone.

PS: All of this code is non specific so the framework can be reused with little to no changes needed. [import]uid: 92849 topic_id: 15673 reply_id: 315673[/import]

I’d help but I just don’t have the time, best of luck with the project though, i’m sure someone here has the time and would be interested in helping [import]uid: 84637 topic_id: 15673 reply_id: 57848[/import]

Cool… I wish you best of luck! [import]uid: 70056 topic_id: 15673 reply_id: 57849[/import]