So I’ve managed to make a game in several hours! You play as a little cute cube, the goal is to not get collected by Cubester (thanks BatGirl). On your way you collect power ups for yourself. They are random and you might need to get several before you get any effect.
Powers are: leave a trail, make sparks, double and triple jump, gliding (hold to glide) and teleport (touch left side to quickly go down).
I hope you will like it.
The final version took me more than 4 hours, but I couldn’t help it add extra eye pleasing effects to it.
So in 4 hours I had the whole gameplay implemented.
And I think extra 3 hours went to add parallax background, trail, sparks, stars, shading, color scheme fixing, high score, saving to a file and sounds.
I had some amount of code already ready (my own libs) and I really have been thinking about the concept before starting to code.
Funny thing it’s my first project that uses Physics.
Wow, this is really solid. Reminds me of Canabalt. I like how he went under the cube at the end. Post to the forum when you publish this, I want to play it!
wow! this looks amazing! very impressive (especially as I’ve spent ages trying to develop code even to this level) - so well done you I did (temporarily) give up with a game of this type and concentrated on my book/game app (which will be released in the next few weeks) - however I would LOVE to see your code (if thats ok?).
Wow, this is really solid. Reminds me of Canabalt. I like how he went under the cube at the end. Post to the forum when you publish this, I want to play it!