As of now, we can´t use the superb Lime+Tiled combo with Corona SDK as the maps/levels move sluggishly, and if I understand it correctly, it´s caused by Corona. I wish this was something that could be fixed pretty soon so I/we could be able to use the star combo to cut down some production time on our games [import]uid: 44742 topic_id: 8557 reply_id: 308557[/import]
Hopefully Graham saw and is implementing this technique in Lime:
http://developer.anscamobile.com/forum/2011/01/29/object-culling-render-process-when-not-content-area#comment-26658 [import]uid: 12108 topic_id: 8557 reply_id: 30712[/import]