Cut the Rope - 1 Million Paid Downloads

http://toucharcade.com/2010/10/14/chillingos-cut-the-rope-hits-one-million-paid-downloads-in-just-ten-days/

This game is 100% possible with Corona right? I’m guessing it’s probably written in lua!
// red. [import]uid: 7143 topic_id: 2669 reply_id: 302669[/import]

I’ve played the cut the rope free version and I didn’t see anything that couldn’t be done in Corona :slight_smile:

Corona has the graphics capabilities, the physics, and multi-touch… so yes, I’d have to say Cut the Chee… I mean Rope is 100% possible :slight_smile: [import]uid: 7849 topic_id: 2669 reply_id: 7967[/import]

I downloaded it last night. Jon is correct. it can be done in Corona 100%

carlos [import]uid: 24 topic_id: 2669 reply_id: 7973[/import]

yes, i agree. it can be done 100% in Corona.
you can see at sample code “Bridge”

from line 39 to line 43 :

 if "began" == phase then  
 local myIndex = t.myIndex  
 print( "breaking joint at board#" .. myIndex )  
 joint[myIndex]:removeSelf() -- destroy joint  
 end  

if you change the began to moved. you can swipe it and the chains will cut :smiley: :smiley: :smiley:

 if "moved" == phase then  
 local myIndex = t.myIndex  
 print( "breaking joint at board#" .. myIndex )  
 joint[myIndex]:removeSelf() -- destroy joint  
 end  

Corona GE SDK is the best invesments :smiley: :smiley: :smiley: [import]uid: 7427 topic_id: 2669 reply_id: 10555[/import]

I dont think that it can be done 100% in Corona.

  1. The shapes of joints in Cut the rope dynamically changes, so it more smooth. (no corners)
  2. Texture was drawn and anti-aliased with openGL

http://habrahabr.ru/blogs/macosxdev/135338/
Can we do same things in corona??? Connect same joints with 2 types of joints at the same time? (For example: Pivot and Distance joints) [import]uid: 110918 topic_id: 2669 reply_id: 82159[/import]

Ironman, thank you for the tip. I finally cut the rope

[import]uid: 40990 topic_id: 2669 reply_id: 84343[/import]

http://www.youtube.com/watch?v=qgzYk-jvLRU

c
[import]uid: 24 topic_id: 2669 reply_id: 84345[/import]