We are trying to publish our first app. All of the android testing has been done on Motorola devices, but now we tried a Samsung Galaxy S and the sqlite database is not saving. This basically makes our game useless. Any ideas? I thought it may be sideloading related but we published to the market and had our tester purchase the app. It still did not update. This is definitely a huge problem for us. [import]uid: 108813 topic_id: 20061 reply_id: 320061[/import]
Has anyone ever seen sqlite acting differently depending on devices? I cant go around testing on every single device out there. [import]uid: 108813 topic_id: 20061 reply_id: 78380[/import]
Have you tried running the SQLite sample app in the Corona bundle to see if that works? That has been tested on a number of devices and have never seen a problem.
What Corona build are you using?
-Tom [import]uid: 7559 topic_id: 20061 reply_id: 78507[/import]
My problem was a nested update inside of a select call. Apparently this works on apple and motorola devices but not on samsung devices. I had to save the data from the select in a local variable and then call the update outside of the select. [import]uid: 108813 topic_id: 20061 reply_id: 81884[/import]
I just have the same problem
my device is HTC S715e
i have tried many versions…
from 775 to 799…
all of them can’t update …
in iOS it’s all fine…
but in HTC…
just can’t update…no idea~
what can i do?
@nahmeenstudios
I had to save the data from the select in a local variable and then call the update outside of the select.
^^^
what this means? i can’t get it
how could u solve it? [import]uid: 25057 topic_id: 20061 reply_id: 104944[/import]