It seems problem reside in the debugger.lu file, which direct Corona simulator to work with debugger functionality. I also remember that debugger was working in SDK 0.3 version of CORONA (the last beta version before 1.0 public SDK).
I dont think debugger problem is related to Xcode installation.
I hope CORONA staff solve this problem asap, due I have a finished game since 4 weeks ago and I need to find some bugs, because in time to time app crashes. I am using print commands all over my code to debug it, but is not the same if I can use a real debugging tool with breakpoints, watching variables and so on.
And as I saw in this thread, I am not alone with this issue. [import]uid: 3022 topic_id: 336 reply_id: 557[/import]