Debugger not works

I just started debugger terminal and sele

cted my app to bebug it, but debugger terminal not allow me the prompt to enter commands. On the other hand, apps still running without any stop from debugger.

Any help?

Flavio

  • MacBook 2.26Ghz 13" 4Gb RAM Snow 10.6.2 [import]uid: 3022 topic_id: 336 reply_id: 300336[/import]

We’re investigating this. Thank you for bringing this to our attention. [import]uid: 5 topic_id: 336 reply_id: 519[/import]

I forgot to make a post on this. The debugger has never actually worked for me, it just acts the same as the terminal does except it displays the text “Run the program you wish to debug”. An actual prompt is never shown.

[import]uid: 70 topic_id: 336 reply_id: 542[/import]

Same debug problem here, it just doesn’t work and functions exactly like the Terminal.
Maybe I am doing something wrong, is there anyway to add breakpoints into the code to see the actual runtime variables similar to Flex? [import]uid: 4374 topic_id: 336 reply_id: 554[/import]

Well I got mine to work by installing the iphone sdk along with xcode. I was playing around with Corona using Eclipse so I guess the debugger needed something from Xcode. If not then I have no idea why it works now.
Also i apologize for the knuckle head question of how to set a breakpoint, out of all the excitement of installing Corona I somehow skipped over the only page I wanted to read.
Great Job with this program it rocks you guys are great and have me signed up to leave A-shmo-be.
Thanks. [import]uid: 4374 topic_id: 336 reply_id: 555[/import]

Back to not working again. I had assumed it was working but there was a error in my code that was causing it to output alot of data. I tried everything and it just won’t do the pause before the program loads. [import]uid: 4374 topic_id: 336 reply_id: 556[/import]

It seems problem reside in the debugger.lu file, which direct Corona simulator to work with debugger functionality. I also remember that debugger was working in SDK 0.3 version of CORONA (the last beta version before 1.0 public SDK).

I dont think debugger problem is related to Xcode installation.

I hope CORONA staff solve this problem asap, due I have a finished game since 4 weeks ago and I need to find some bugs, because in time to time app crashes. I am using print commands all over my code to debug it, but is not the same if I can use a real debugging tool with breakpoints, watching variables and so on.

And as I saw in this thread, I am not alone with this issue. [import]uid: 3022 topic_id: 336 reply_id: 557[/import]

Is it known if the debugger is working for anyone? [import]uid: 4374 topic_id: 336 reply_id: 575[/import]

We’re looking to possibly have a new version available for download by the end of the week that will have this fixed in it. Thanks for everyone’s patience! [import]uid: 5 topic_id: 336 reply_id: 576[/import]

Thanks a million for the response Jeff. I wanted to start putting something together but really didn’t want to put the time in if I wasn’t able to debug.
Thanks Again. [import]uid: 4374 topic_id: 336 reply_id: 588[/import]

Jeff, that is music to my ears.

Thanks. [import]uid: 3022 topic_id: 336 reply_id: 589[/import]

YES! I can hardly wait. :slight_smile: [import]uid: 70 topic_id: 336 reply_id: 615[/import]

One year later and I’m having the exact same program with the debugger. Why? Has this been worked on? [import]uid: 295 topic_id: 336 reply_id: 4509[/import]

Same here, out of no where the debugger stopped working. It starts and prompts to choose the folder to run but the app loads all the way with out stopping to add breakpoints. I reverted to beta 6 and the same is happening. Any ideas??? [import]uid: 4374 topic_id: 336 reply_id: 4968[/import]

It’s a know bug. Supposed to be fixed in Beta 8 [import]uid: 295 topic_id: 336 reply_id: 4988[/import]

The debugger “not stopping” problem is fixed in Beta 8. I see some other debugger problems but we wanted to get this fix out first.

-Tom [import]uid: 7559 topic_id: 336 reply_id: 5335[/import]

Please…what are the other debugger problems? I’d like to know so that I’m not running around in circles later trying to figure out MY problem when it’s not MY problem after all. [import]uid: 295 topic_id: 336 reply_id: 5387[/import]

I haven’t had a chance to figure out what is not working yet. When I was testing the basic function of the debugger I noticed that the dump and print commands didn’t work. I’ll update this thread when I know more.

-Tom [import]uid: 7559 topic_id: 336 reply_id: 5421[/import]

Maybe I’m just doing something wrong but I’m having the same problem whether I use the Beta 8 debugger or Game Edition debugger. [import]uid: 9059 topic_id: 336 reply_id: 6337[/import]

The problem with the debugger not stopping when started was fixed with Beta 8 (and GE Beta). The ability to use the dump and print commands was fixed in Corona SDK. This should be fixed in GE for the next release.

-Tom [import]uid: 7559 topic_id: 336 reply_id: 6348[/import]