In typical Xcode app development you can build and run on the device and still see console output and crash logs, but with Corona you have to run the app in the simulator, then build for a device, install it on the device, then run it, thus losing the terminal output. So how do you guys debug crashes on the device? [import]uid: 52127 topic_id: 11196 reply_id: 311196[/import]
Im not sure how to do this with an iOS device but if you have an Android device you can use ddms. [import]uid: 27671 topic_id: 11196 reply_id: 40610[/import]
This may not help but typically when there’s an issue on the device and not in the simulator it ends up being something that happens on the device only.
For example OpenFeint, Facebook, etc. - check those things first is my advice.
Peach
[import]uid: 52491 topic_id: 11196 reply_id: 40679[/import]
Nope, I’m not using any of those things. How in the world am I supposed to figure out what is causing the crash on the device? iPad is what I’m currently testing with). [import]uid: 52127 topic_id: 11196 reply_id: 40728[/import]