Thanks for the info. That’s great news about the sprites on the hazards! I think it ill make sense to have the editor shows our assets but I understand it may involve more work on the editor. So now, we will need to replace each asset name directly in code right? So replace the image name attach to the “left side edge” asset with our image/sprite file name. Correct?
Thanks again for all the great info.
Mo
Ps: are the clouds moving around part of the editor or something that were hard coded in the game?