I’m trying to add a Default-Landscape.png and a Default-Landscape@2x.png to my game so that I can have a brief splash screen. Anyways, both the iPhone4 and iPhone simulators display the 1x Default.png. Also, they are displayed in the middle and zoomed in until it fits the simulator and the game loads.
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How can I get each iPhone simulator to use the correct Default.png and not be zooming in on it?
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How can I hide the status bar at the top while the Default.png is displayed?
config.lua:
[lua]application =
{
content =
{
width = 640,
height = 960,
scale = “letterbox”,
imageSuffix =
{
["@2x"] = 2,
},
},
}[/lua]
build.settings
[code]settings =
{
orientation =
{
default = “landscapeRight”,
supported = {“landscapeRight”, “landscapeLeft”},
},
iphone =
{
plist =
{
UIApplicationExitsOnSuspend = false,
CFBundleIconFile = “Icon.png”,
CFBundleIconFiles =
{
“Icon.png”,
“Icon@2x.png”,
“Icon-72.png”,
},
UIAppFonts =
{
“04B_03__.ttf”,
},
},
},
}[/code] [import]uid: 103624 topic_id: 20588 reply_id: 320588[/import]
