Hey,
In my game I have a text that show a timer that I create with a function. I would like to delete the text when I pass the final level of my game, and when I play it again, show me the text with timer in 0.
I tried using:
function_timer:removeSlef()
function_timer = nil
text:removeSelf()
text = nil
But I have an error that say that text has a nil value.
What Can I do?
PD: I am using Persistent Varibales from this: http://www.coronalabs.com/blog/2012/08/07/managing-state-between-scenes/
Sorry With my Bad English :S
