Describe Your Rig

Hi again folks.  I read this thread here and it made me think, “Gee, it would be interesting to do a thread on rigs.  Everyone likes talking about their computers, or at least game developers do.”

So, tell us about your rig(s).

I’ll start the ball rolling.  Both my rigs are old:

Primary Development Machine

  • Computer:  Home Built PC
  • CPU:  Intel x995 3.6GHz Core i7 (6 Core x Hyperthreaded == 12 logical processors)
  • Mem:  6GB 1333 MHz DDR3
  • Video Card:  GeForce GTX 970
  • Monitors: 2 x 24" (1080 x 1920)
  • OS:  Windows 7

http://raw.githubusercontent.com/roaminggamer/RG_FreeStuff/master/ForumsImages/primary.jpg

iOS Build Machine

  • Computer: Gen 1 MacBook Pro 17"
  • CPU: 2.6GHz Intel Core 2 Duo
  • Mem: 4GB 1066 MHz DDR3
  • OS:  Yosemite 10.10.2

Primary Dev Software (as dumped by Steam)

Adobe Acrobat, Agent Ransack, goScreen,  Audacity,  Beyond Compare,  Corel Paint Shop Pro Photo X2, Corona SDK, DragStrip 3.8, Everything, FileZilla, FontForge, GIMP, Glyph Designer, ImgBurn, Microsoft Office Visio Standard 2003, Microsoft Visual C++ 2008, OpenOffice, Picasa 3, Screencast-O-Matic, SpaceMonger, Stardock Fences 2, Steam, Sublime, Synergy (64-bit) KVM, Visual C++ 8.0, Winamp, WinRAR archiver

A MacBook Pro with Creative Suite, Corona, LightWave 3D, xCode and Sublime Text.

That’s it!

2012 MacBook Pro, Dual Core i5 2.5Ghz, 16gb of RAM, Intel HD Graphics 4000 1024 MB

Sublime Text 3, Adobe Photoshop CC

Rob

Mac Mini, I5, 2.3Ghz, 8gb RAM, Yosemite 10.10.2

PC    I5,  3.10Ghz. Windows 7

Gimp, Audacity, Text Wrangler

Primary Dev Machine (laptop in semi-permanent desk configuration):

  • Computer : Apple MacBook Pro 17" (Late 2011)
  • CPU : 2.4GHz Quad-core Intel Core i7 (“Sandy Bridge”)
  • RAM : 16GB 1333MHz DDR3
  • Storage : 1TB Samsung 850 EVO SSD (upgraded from non-SSD that came pre-installed)
  • Video Card : Radeon HD 6770M (1GB)
  • Monitor : 23" Apple Cinema HD Display (1920 x 1200)
  • OS : OS X 10.10.3 “Yosemite” & Windows 7 Pro (via Parallels Desktop)

Mobile Dev Machine (always in my messenger bag):

  • Computer : Apple MacBook Air 13" (Mid-2011)
  • CPU : 1.7GHz Dual-core Intel Core i5 (“Sandy Bridge”)
  • RAM : 4GB 1333MHz DDR3
  • Storage : 256GB SSD
  • Video Card : Intel HD Graphics 3000 (integrated)
  • OS : OS X 10.10.3 “Yosemite”

Software (nearly identical setup on both machines):

  • Corona SDK (usually just keep the latest daily, but never more than 2 builds)
  • TextWrangler
  • Adobe Creative Suite 6 Design/Web Premium
  • TexturePacker
  • MultiRezer (for @2x - @1x downsampling)
  • Particle Designer
  • PhysicsEditor
  • Spotify (for tunes while coding)
  • Steam (for goofing off while I should be coding)

When I’m at home, I tend to work on the larger laptop, which I keep closed and attached to the 23" monitor, with a bluetooth keyboard & mouse. But occasionally I’ll take the little 13" out to work on the sofa. But since I often do app work on the go, I’d say that my coding time is split nearly 50/50 between these two machines. (My personal favorite spot to code is the “quiet room” at the local public library, with headphones on, but I’ve been known to put in hours at diners, many of NYC’s public atriums, and even the passenger seat of my Nissan Altima).

I’m never going to give up that big 17" MacBook Pro - it’s one of the last 17" models that Apple ever produced, since they retired them in 2012. I’ve actually wondered if I could sell it for more than I bought it for, now that it’s a rare bird, but it still performs like a champ, especially since I put in a nice big SSD a couple of years ago.

I keep all my active projects in a Dropbox account so that I can move from one machine to the other and always have the most up-to-date version of my project files. I’ve considered going to Git or other more robust solutions for repository/cloning, but as a one-man operation, Dropbox is just easier to manage and gives me all the features I need. I’m less interested in revision control and more interested in having the same files available on both my machines.

Thanks for suggesting this fun topic, Ed! Hope more people contribute to it!

For me, it’s pretty simple: MacBook 15" (mid-2013 Retina), 2.3 GHz Intel Core i7, 16 GB RAM. External monitor, Microsoft ergonomic keyboard, Evoluent wireless mouse. Adjustable-height standing desk.

Sublime Text, Xcode 6.3.1.

I’m developing a non-game app so a lot of the magic takes place in Python. Google App Engine plus a Linode cluster for preprocessing before the handoff to App Engine. AWS CloudFront for a CDN used by the app, CloudFlare for DNS and website, Kibana dashboard for monitoring, Pingdom for site monitoring, Runscope for API monitoring, New Relic for application performance monitoring, Zendesk (integrated into the app) for support, Installr for app beta testing.

A MacBook Pro with Creative Suite, Corona, LightWave 3D, xCode and Sublime Text.

That’s it!

2012 MacBook Pro, Dual Core i5 2.5Ghz, 16gb of RAM, Intel HD Graphics 4000 1024 MB

Sublime Text 3, Adobe Photoshop CC

Rob

Mac Mini, I5, 2.3Ghz, 8gb RAM, Yosemite 10.10.2

PC    I5,  3.10Ghz. Windows 7

Gimp, Audacity, Text Wrangler

Primary Dev Machine (laptop in semi-permanent desk configuration):

  • Computer : Apple MacBook Pro 17" (Late 2011)
  • CPU : 2.4GHz Quad-core Intel Core i7 (“Sandy Bridge”)
  • RAM : 16GB 1333MHz DDR3
  • Storage : 1TB Samsung 850 EVO SSD (upgraded from non-SSD that came pre-installed)
  • Video Card : Radeon HD 6770M (1GB)
  • Monitor : 23" Apple Cinema HD Display (1920 x 1200)
  • OS : OS X 10.10.3 “Yosemite” & Windows 7 Pro (via Parallels Desktop)

Mobile Dev Machine (always in my messenger bag):

  • Computer : Apple MacBook Air 13" (Mid-2011)
  • CPU : 1.7GHz Dual-core Intel Core i5 (“Sandy Bridge”)
  • RAM : 4GB 1333MHz DDR3
  • Storage : 256GB SSD
  • Video Card : Intel HD Graphics 3000 (integrated)
  • OS : OS X 10.10.3 “Yosemite”

Software (nearly identical setup on both machines):

  • Corona SDK (usually just keep the latest daily, but never more than 2 builds)
  • TextWrangler
  • Adobe Creative Suite 6 Design/Web Premium
  • TexturePacker
  • MultiRezer (for @2x - @1x downsampling)
  • Particle Designer
  • PhysicsEditor
  • Spotify (for tunes while coding)
  • Steam (for goofing off while I should be coding)

When I’m at home, I tend to work on the larger laptop, which I keep closed and attached to the 23" monitor, with a bluetooth keyboard & mouse. But occasionally I’ll take the little 13" out to work on the sofa. But since I often do app work on the go, I’d say that my coding time is split nearly 50/50 between these two machines. (My personal favorite spot to code is the “quiet room” at the local public library, with headphones on, but I’ve been known to put in hours at diners, many of NYC’s public atriums, and even the passenger seat of my Nissan Altima).

I’m never going to give up that big 17" MacBook Pro - it’s one of the last 17" models that Apple ever produced, since they retired them in 2012. I’ve actually wondered if I could sell it for more than I bought it for, now that it’s a rare bird, but it still performs like a champ, especially since I put in a nice big SSD a couple of years ago.

I keep all my active projects in a Dropbox account so that I can move from one machine to the other and always have the most up-to-date version of my project files. I’ve considered going to Git or other more robust solutions for repository/cloning, but as a one-man operation, Dropbox is just easier to manage and gives me all the features I need. I’m less interested in revision control and more interested in having the same files available on both my machines.

Thanks for suggesting this fun topic, Ed! Hope more people contribute to it!

For me, it’s pretty simple: MacBook 15" (mid-2013 Retina), 2.3 GHz Intel Core i7, 16 GB RAM. External monitor, Microsoft ergonomic keyboard, Evoluent wireless mouse. Adjustable-height standing desk.

Sublime Text, Xcode 6.3.1.

I’m developing a non-game app so a lot of the magic takes place in Python. Google App Engine plus a Linode cluster for preprocessing before the handoff to App Engine. AWS CloudFront for a CDN used by the app, CloudFlare for DNS and website, Kibana dashboard for monitoring, Pingdom for site monitoring, Runscope for API monitoring, New Relic for application performance monitoring, Zendesk (integrated into the app) for support, Installr for app beta testing.