I want to create a boat floating in the water. Whenever it fires bullet it move to the opposite side. Normal gravity works only downward. But I need this response in 360’ What kind of functions should I use.
We talked about simulating buoyancy a couple years ago on Corona Geek (#54). This might help you get started on a ‘water’ solution:
http://github.com/roaminggamer/CoronaGeek/raw/master/Hangouts/Hangout%2054.zip
We talked about simulating buoyancy a couple years ago on Corona Geek (#54). This might help you get started on a ‘water’ solution:
http://github.com/roaminggamer/CoronaGeek/raw/master/Hangouts/Hangout%2054.zip