I noticed that the collision event, doesn’t trigger, if an object is moving too slowly.
I still want to be able to tell which objects a given shape is touching.
I couldn’t find anything in the Corona SDK’s API. It would be a fundamental improvement if there was a way to call something like:
displayObj1.physicsBody:getObjectsTouching();
In the meantime, how do I do the equivalent?
I’m thinking of keeping a table:
obj1.objectsTouching={}
which gets updated on the collision “begin” and “ended” phases.
Is that a correct way to do it? Thanks again for any replies. [import]uid: 144151 topic_id: 26175 reply_id: 326175[/import]