Hi,
I am trying to make a game which have a pause mode and a play mode. In pause mode you can place different items on the screen. When hitting play, gravity turns on and action happens.
My problem is that I don’t want the user to be able to place a item over another existing item. I want the dragging item to be red if trying to dump it over another item (I don’t want the other item to interact with the dragging item).
How can I make this work?
I have tried to turn on collision detection, but I only get detections when a dynamic item hits another dynamic item.
There are both dynamic and static items.
I think about turning all static items into dynamic items, then I will get my collision detection but I still have the problem with items interact on each other.
Thanks,
/nicdal
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