Detect collision withou pysics

Hello,

anyone could post an example of collision detection without phsics? The idea is o detect a collision of an object and a polyline (so, it does not work with coordinate comparison, as it is a polyline).

Thank you [import]uid: 40363 topic_id: 7343 reply_id: 307343[/import]

There’s a load of code out there dealing with polygon collision, but it won’t be too efficient programmed in Lua. [import]uid: 3953 topic_id: 7343 reply_id: 26075[/import]