Hi,
So far everything has gone somewhat smoothly with my app development. I was just wondering if it was possible to detect if a physics object is no longer in motion, at rest, or whatever you would call it. I would like to use this as a means to “end” that try at the level, as the ‘player’ bouncing off the bottom will come into play and I can’t use simple collision to end the level.
I suppose I could use bucket-like things for the ‘player’ to fall into and when it collides with the bottom of one it will pause physics, tally the score and whatnot. Was just curious if it was possible, I can’t seem to find it via search.
Thanks in advance!