Couldn’t seem to find anything on this, but just thought I’d post the question in case I missed something:
Is it possible to detect the user blowing into the microphone with Corona? I don’t need to record it, just using it as an event trigger in my game.
Thoughts?
Thanks!
Thy [import]uid: 42145 topic_id: 25085 reply_id: 325085[/import]
Hi,
I haven’t tried this but could you set up a little test app (and build to your test device) to do the following:-
Use the Tuner function to record either the Tuner volume and/or the Tuner frequency.
Have these represented on the device screen in real time to see what effects blowing onto the microphone has (if any).
Hope the above made sense and I hope I understand the Tuner API.
I’d be interested to hear how it goes.
http://developer.anscamobile.com/reference/index/objectgettunervolume
Cheers
Nick
[import]uid: 50787 topic_id: 25085 reply_id: 101943[/import]
I apparently did not look hard enough. Here is the forum link with how to do this, as well as documentation on the struggle to get there:
http://developer.anscamobile.com/forum/2011/08/06/gettunervolume-not-returning-expected-values [import]uid: 42145 topic_id: 25085 reply_id: 102593[/import]