Well i dont know if it is a bug or not but i spend one day looking why on earth my app was not working.
I have an app with balls falling which have collision with static objects.
I am using Runtime:addEventListener( “collision”, checkCollision )
The logic behaviours would be that balls collide with static object, or even objects collide with balls, but it is happening that sometimes object1 collide with object2 and other object2 with object1.
Perhaps it is a stupid thing but…i cant see why the order change, if static object are static. I didnt know why it was not working and i had to control both states in my app. [import]uid: 113117 topic_id: 22273 reply_id: 322273[/import]